Spell State

Commander Life Tracking. No Download. No Account. Just Play.

Spellstate player cards in an active Commander game, showing life totals, commander damage, counters, and monarch

How It Works

Four steps from empty table to live game. No download. No account required.

Start a Session

Open the web app, tap Start New Session, and choose multi-device or single-device mode, player count, and starting life.

Start session modal with game mode and player count

Share the Code

Others join with a QR scan or the 5-letter code and PIN. Host starts Round 1 when everyone is in.

Host phone showing QR codes for other players to join

Play & Wrap

Track life, commander damage, poison, counters, monarch, and turns live. At the end, record the winner, notes, and elimination details.

End game screen with winner, death, and optional notes

Hub on the Big Screen

Open the hub URL on a TV, monitor, or tablet so the whole table can read life totals from across the room. Each player still taps on their own phone.

Hub display with life totals for the table

Game Stats Tracking

Track life totals, commander damage, poison, counters, tokens, monarch, turn timers, and game clock, all synced in real time. Multi-round sessions with game wrap capture winner, notes, and elimination details. With an account, your wins, losses, play time, and commander history carry over session to session.

No account needed to play. Create one in the app when you want saved stats across sessions.

See It In Action

Core features

Aimed at multiplayer Commander, not every format.

Live Sync

Life, commander damage, poison, counters, and monarch update on every connected device when someone changes them.

Commander Focused

Track commander damage from each opponent, poison, and 40-life starting totals by default. Multi-round sessions with round wrap for winner, notes, and death info.

QR Code Joining

Guests join with a QR scan or a short room code from the host. No signup required to sit at the table.

Counters & Tokens

Beyond poison: storm, clue, initiative, energy, experience, and custom counters you define. Add or remove per player, with history kept as the game goes.

Monarch

One player holds the crown at a time, with a badge on their card. When commander damage would pass it, you get a prompt to confirm.

Session History

Run multi-round sessions at the same table. Round wrap records winner, notes, and death info so past games are easy to revisit.

More to Come

We keep shipping fixes and small additions. Still on the list for the web app: more stats and play groups. No fixed dates.

A native Android app is coming later, with collection import, deck building, and card scanning. Until then, everything lives on the web at app.spellstate.com.

Feedback

Request an update or report a bug. Messages go to the Spellstate Slack channel.